List of Story Quests

List of Story Quests
| Quest Name | Quest Text | Provided By | Requirements | Rewards | ||
|---|---|---|---|---|---|---|
| Introductions | It would be a nice gesture to introduce yourself around town. Some people might be anxious to meet the new farmer. | Introductory quest | 28 people greeted. | 100 Friendship points (2/5 of a heart) with every known NPC | ||
| How to Win Friends | Giving gifts is a great way to build friendships. Learn each person's individual tastes and you'll be popular in no time. | Complete "Introductions" | Give anyone a gift. | |||
| Getting Started | If you want to become a farmer, you have to start with the basics. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Water every day until the crop is ready for harvest. | Package in room at start | Cultivate and harvest a parsnip. | |||
| If you want to become a farmer, you have to start with the basics. Feed your chickens each day by letting them eat grass outside, or by placing hay in their troughs. Once they are mature, harvest an egg! | Package in room at start (if picked Meadowlands Farm) | Harvest an egg from your chickens. | ||||
| To The Beach | Someone named Willy invited you to visit the beach south of town. He says he has something to give you. | Mail, Spring 2 | Visit the beach south of town before 5:00pm. | Bamboo Pole | ||
| Raising Animals | Robin, the local carpenter, lives north of town. In exchange for raw materials and money, she'll construct new buildings on your farm. You'll need her to build a coop or barn so that you can raise animals. | Complete "Getting Started" | Build a Coop. Note that this quest does not require the player to purchase animals. |
|||
| Feeding Animals | Robin, the local carpenter, lives north of town. In exchange for raw materials and money, she'll construct new buildings on your farm. If you build a silo, you can start harvesting your own grass with the scythe, and store it to feed your animals. | Complete "Getting Started" (if picked Meadowlands Farm) | Build a Silo. |
|||
| Advancement | As you gain experience you'll discover new crafting recipes to increase profit and make life easier. A Scarecrow, for example, will prevent crows from snacking on your precious crops. | Complete "Getting Started" | Reach Farming level 1 and craft a Scarecrow. | |||
| Explore The Mine | There's an old mine shaft in the mountains north of town. There could be valuable minerals inside, but Marlon hinted that it might be dangerous. | Enter the Mines. | Reach level 5 in the mines. | |||
| Deeper In The Mine | It seems that the mine elevator is still functional. It will allow you to quickly return to any elevator doors you've discovered. A deeper expedition might be in order. | Reach level 5 in the mines. | Reach level 40 in the mines. | |||
| To The Bottom? | So far, there's no sign of the bottom. How low does it go? | Reach floor 40 in the mines. | Reach the bottom of the mine. | |||
| Archaeology | Gunther asked if you'd consider donating any new artifacts or minerals you find to the museum. He says he'll compensate you by way of occasional rare goods. | Enter the Museum with a mineral or artifact in inventory. | Donate an item to the Museum. | |||
| Rat Problem | There's something odd going on in the Community Center... Investigate the Community Center. | Trigger the initial Community Center cutscene by entering Pelican Town from the Bus Stop between 8am and 1pm on a sunny day (Spring 5+) | Enter the Community Center and examine the Golden Scroll in the Crafts Room. | The following morning, a letter from the Wizard arrives in the mail, triggering the "Meet the Wizard" quest. | ||
| Meet The Wizard | You received a letter from the local wizard. He claims to have information regarding the old community center. | The morning after the player examines the first golden scroll in the Community Center, they receive a letter from the Wizard saying he has information. | Enter the wizard's tower. | The Wizard gives the player a potion that allows them to read the language of the Junimos. | ||
| Forging Ahead | If you're going to keep mining you should build a furnace. | Morning after collecting a Copper Ore, Clint visits and gives the player the Furnace blueprints. | Craft a Furnace. | |||
| Smelting | Now that you've built a furnace, you can smelt some metal. According to Clint's instructions, if you place 5 copper ore and 1 piece of coal in the furnace, it should produce a copper bar. | Complete "Forging Ahead". | Use the crafted furnace to smelt a copper bar. | |||
| Initiation | If you can slay 10 slimes, you'll have earned your place in the Adventurer's Guild. | Mailbox, morning after reaching floor 5 in the Mines. | 10 Slimes slain in the Mines, Secret Woods, or on the Farm. | Get to enter the Adventurer's Guild | ||
| Robin's Lost Axe | Robin lost her favorite axe. The last time she remembers using it, she was cutting wood south of Marnie's ranch. | Mail, Spring 11 | Find Robin's lost axe. Can be found near the Sewer Pipe in Cindersap Forest. | |||
| Jodi's Request | Jodi needs a fresh cauliflower for a recipe she's making. She's asking you to bring her one. | Mail, Spring 19 | Bring Jodi a Cauliflower. | |||
| Mayor's "Shorts" | Mayor Lewis has lost his purple "shorts". He's asking you to find and return them...Discreetly. | Mail, Summer 3 | Find and return Mayor Lewis' purple shorts. Can be found in Marnie's bedroom, or by placing a staircase inside Lewis' bedroom and following the path. | |||
| Blackberry Basket | It's blackberry season, but Linus can't find his basket! He's asking you to help him find it. He has no idea where it is. | Mail, Fall 8 | Find Linus' basket and return it to him. It's in the Backwoods near the entrance to the tunnel, which is to the left of the bus stop. | 1 Friendship heart | ||
| Marnie's Request | Marnie came by the farm and asked if you'd bring her a cave carrot. She's trying to train her goats to speak, and cave carrot is their favorite snack. | She visits the farm house after the player is at 3 Friendship hearts with her. | Bring a Cave Carrot into Marnie's shop. | 100 Friendship points | ||
| Pam Is Thirsty | Pam is hankerin' for a pale ale. Regular old beer won't do. You can brew one yourself if you have hops and a keg. | Mail, Summer 14 | Bring Pam a pale ale. | |||
| A Dark Reagent | The wizard wants you to descend into the mines and fetch him a Void Essence. He needs it for some kind of dark magic. | Mail, Winter 12 | Bring the Wizard a Void Essence. | |||
| Cow's Delight | Marnie wants to give her cows a special treat. She's asking for a single bunch of amaranth. | Mail, Fall 3 | Bring Marnie one bunch of Amaranth. | |||
| The Skull Key | You found a strange looking key in the bottom of the mines. | Reach the bottom floor of the Mines. | Discover the purpose of the Skull Key. | Access to the Skull Cavern in the Desert | ||
| Crop Research | Demetrius needs a fresh melon for his research. | Mail, Summer 20 | Bring Demetrius a melon. | |||
| Knee Therapy | George needs a hot pepper to soothe his aching knee. | Mail, Summer 25 | Bring George a hot pepper. | |||
| Robin's Request | Robin needs 10 pieces of Hardwood. | Mail, Winter 21 | Bring Robin 10 Hardwood. | |||
| Qi's Challenge | You've been challenged to reach level 25 in the skull cavern. You've been promised a substantial reward if you're successful. | Received by mail the day after entering the Skull Cavern. | Reach level 25 in the Skull Cavern. | |||
| The Mysterious Qi | Within a secret lock-box, you found a note with peculiar instructions. It's signed by a 'Mr. Qi'. | Put a Battery Pack in the lock-box in the tunnel next to the bus stop. | Leave a Rainbow Shell in the box at the train platform. | |||
| You found another note written by 'Mr. Qi'. The request is even more unusual this time. | Complete "The Mysterious Qi" first quest. | Place 10 beets inside Mayor Lewis' fridge. | ||||
| You've found yet another strange note within the Mayor's fridge. This time, the instructions are more cryptic. | Complete "The Mysterious Qi" second quest. | "Give the sand dragon his final meal." (Put a Solar Essence in the sand dragon's mouth at the Desert.) | ||||
| You found another note in the sand dragon's eye. It seems Mr. Qi's strange scavenger hunt has come to an end. | Complete "The Mysterious Qi" third quest. | Inspect the lumber pile beside the Farmhouse. | Club Card, which grants access to the Casino in the Oasis. | |||
| Carving Pumpkins | Caroline wants to carve a pumpkin with her daughter. She asked you to bring her one from the farm. | Mail, Fall 19 | Bring Caroline a pumpkin. | |||
| A Winter Mystery | You encountered a suspicious looking figure by the bus stop. When it saw you, it fled toward town. Could there be a clue to its whereabouts? | After triggering the cutscene by entering the Bus Stop from the Farm during Winter between 6am and 4pm. | Interact with the bush to the right of the playground in Pelican Town. | Magnifying Glass | ||
| Strange Note | You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". | After reading Secret Note #23 | Enter the Secret Woods between 6am and 7pm with Maple Syrup in inventory to trigger a cutscene. | Bear's Knowledge | ||
| Cryptic Note | You found a note that reads, "Someone is waiting for you on level 100 in the Skull Cavern." | Reading Secret Note #10 | Reach level 100 in the Skull Cavern. | Mr. Qi awards the player with "iridium snake milk", which permanently increases the player's health by 25 points. | ||
| Fresh Fruit | Emily wants a taste of spring. She's asking for a fresh apricot. | Mail, Spring 6, Year 2 | Bring Emily an Apricot. | |||
| Aquatic Research | Demetrius is studying the toxin levels of the local pufferfish. He'd like you to bring him one. | Mail, Summer 6, Year 2 | Bring Demetrius a Pufferfish. | |||
| A Soldier's Star | Kent wants to give his wife a starfruit for their anniversary. | Mail, Summer 15, Year 2 | Bring Kent a starfruit. | |||
| Mayor's Need | Mayor Lewis wants truffle oil. He won't explain what it's for. Maybe it's none of your business. | Mail, Summer 21, Year 2 | Bring Lewis a bottle of Truffle Oil. | |||
| Wanted: Lobster | Gus put out a notice requesting a fresh lobster. | Mail, Fall 6, Year 2 | Bring Gus a Lobster. | |||
| Pam Needs Juice | Pam's TV remote is dead. She's having a tough time going back and forth between the couch and the TV dial. | Mail, Fall 19, Year 2 | Bring Pam a Battery Pack. | |||
| Fish Casserole | Jodi swung by the farm to ask you to dinner at 7:00 PM. Her only request was that you bring a Largemouth Bass for her fish casserole. | Event - Jodi at 4 Hearts; Exit the Farmhouse between 6am and 9:30am on a Monday to trigger the event. | Enter Jodi's house with a Largemouth Bass at 7:00 PM on any day after being invited (not a festival day). | Event Scene | ||
| Catch a Squid | Willy is challenging you to catch a squid. He says you can fish them from the ocean on winter nights. | Mail, Winter 2 | Bring Willy a Squid. | |||
| Fish Stew | Gus wants to make fish stew, but he needs an albacore. | Mail, Winter 26 | Bring Gus an Albacore. | |||
| Pierre's Notice | Pierre will pay "top coin" to whoever brings him a plate of sashimi. Apparently he's really craving the stuff. | Mail, Spring 21, Year 2 | Bring Pierre some Sashimi. | |||
| Clint's Attempt | Clint wants you to give Emily an amethyst. He wants you to tell her it's from him. | Mail, Winter 6 | Bring Emily an Amethyst. | 1 Friendship heart with Emily | ||
| A Favor For Clint | Clint got a new hammer and he wants to test it out on a variety of metals. | Mail, Winter 17 | Bring Clint an Iron Bar. | |||
| Staff of Power | The Wizard is creating a staff of phenomenal power. Who knows what it's for. He needs an iridium bar to finish it. | Mail, Winter 5, Year 2 | Bring Wizard an Iridium Bar. | |||
| Granny's Gift | Evelyn wants to surprise her husband with a gift. | Mail, Spring 15, Year 2 | Bring Evelyn a Leek. | |||
| Exotic Spirits | Gus wants to make a Coco-no-no, but he's missing the main ingredient. | Mail, Winter 19, Year 2 | Bring Gus a Coconut. | |||
| Catch a Lingcod | Willy is challenging you to catch a Lingcod. | Mail, Winter 13, Year 2 | Bring Willy a Lingcod. (Does not have to be caught after accepting the quest) | |||
| Dark Talisman | The Wizard asked me to retrieve the magic ink from his ex-wife's house... but to gain access I'll need a dark talisman. Enter the sewer and ask Krobus about the dark talisman. | Railroad cutscene (after completing Community Center or Joja Warehouse tasks). | Speak to Krobus and then venture through to the Mutant Bug Lair to retrieve the talisman. Return to the cave at the Railroad with it once it's collected. | Access to Witch's Swamp | ||
| Goblin Problem | There's a goblin blocking the path to the Witch's Hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins. | Through the cave by the Railroad after completing the Dark Talisman quest. | Speak to the Henchman outside the Witch's hut and give him Void Mayonnaise as a gift. Take the Magic Ink from the Witch's Hut and give it to the Wizard. | Wizard buildings available. Dark shrines now accessible in Witch's Hut. | ||
| The Pirate's Wife | An old lady living on Ginger Island is asking you to find a keepsake of her husband's. She gave you an old photograph of a soldier that washed up on shore, hoping it would help in some way. | Speak to Birdie | Find a keepsake that belonged to Birdie's husband.
|
|||
| The Giant Stump | The big tree to the south of my farm blew down. With 100 hardwood, I could turn the stump into something interesting... | Giant Stump in Cindersap Forest after the wind storm cutscene | Fix the giant stump with 100 Hardwood. | Access to Raccoon quests |
